2016 tim burton movies11/22/2023 I've been setting up and testing the render pipelines and working on a few tools to make setting up the scene for good quality visuals and good performance a bit easier and working on the asset library initial setup and planning as well as some documentation. Freezy recently introduced a new API that will allow VPE to more easily support Unity's multiple render pipelines. * URP was using forward rendering which is not suitable VPE so actual framerate in URP is TBD.Įach of these features will be configurable so your actual frame rate may vary.įreezy and JSM174 are currently focused on establishing and improving the distribution setup to allow getting started to be as easy as possible.
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